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Toon boom animate pro 2 contour editor
Toon boom animate pro 2 contour editor







toon boom animate pro 2 contour editor

To remove a control point, select the control point and press Del (Windows/Linux) or Backspace (macOS).To add a control point, press Ctrl (Windows/Linux) or ⌘ (macOS) and click on the contour where you want the new point to be created.A new Bezier handle will follow your mouse cursor until you release the mouse button. To create Bezier handles for these points and make their lines curved, pres and hold the Alt key, then click and hold the point and drag the mouse cursor away from it.

toon boom animate pro 2 contour editor

Straight lines have no Bezier handles at their points by default.To remove a point's Bezier handles and make the lines it is connected to straight, press and hold the Alt key and click on the point.Currently, every time I have to make adjustments to the line art of an image I’ve already done the color on, I have to then go and adult the color art to fit it, or delete the color art and recreate it. To deform the curve between two points, hold the Shift key and drag the contour between two points. I guess the title says it all: I’ve been trying for the longest time to figure out how I can edit both the line are and color art with the contour tool at the same time.To deform the contour, drag a part of the contour between two points.To change the curve on only one side of a point, press and hold the Alt key, then drag one of its Bezier handles.To change the curve on both sides of a point, drag one of its Bezier handles.To move a point or a selection of multiple points, click and drag it.You can use the Contour Editor to scale and rotate a selection of multiple points by enabling the Show Contour Editor Control option in the Tool Properties view. TIP: You can select several points by drawing a lasso around the points, or by holding Shift while clicking on points to add them to your selection.









Toon boom animate pro 2 contour editor